Beta 0.2.1 Major Changes
Check out the two brand new stages! Launch Plateau (Stage 6), The Docks (Stage 11).
- After completing Biotech H.Q.,Tutorial Part 2 unlocks for some new learnings.
- Both Tutorial stages are now ranked!
- All saved ranks have been reset.
- Players who completed through stage 5 will need to replay stage 5 to unlock 6, etc.
- All other progress data (unlocks, crafting, skills, levels) will be retained.
- Ranks have been tweaked to give a larger spread, making C, B, and A rank a little easier.
- Players aren't forced to stop and talk with NPCs when replaying a stage.
- The number of 'poppers' (points where enemies ambush the player, not on spawners) has been reduced game-wide.
Late and end-game items have been reworked and a brand new set of 6 end-game items has been added:
- Arm: Buddha Palm Absorber
- Reactor: Sustained Plasma Prism
- Comms: Ultralink 8T Repeater
- Chassis: Internal Bandolier Sling
- Leg: SineStorm Skytops
Enemies have undergone another round of balancing changes, mostly nerfs to stamina and damage, but scaling is improved.
- Droid enemies can now equip a rapid fire machine gun and have a new AI element giving them a 'reload' period.
- Added a scaling factor to fire damage and reworked how it hits. It now triggers twice a second.
- Explosives scale severely and even environmental explosions will seriously harm players.
- Players can now be properly slowed by floor spikes and certain enemy attacks.
- Enemies are now more consistently slowed by player slowing attacks and abilities like Shotguns.
- Slowed entities now produce a magenta ripple effect under their feet.
- Enemies can now open doors!
- Trees and other plant life are now easier to destroy!
- Mini-bot resource consumption has been reduced and reworked.
- For each mini-bot that is deployed, all mini-bots get their resource costs lowered.
- Melee weapons have had their damage lowered and energy costs raised.
- The Bazooka and other explosive weapons are now far more reliable and effective.
- The Flame Pistol has been reworked completely and now shoots a single shot with increased damage.
- Check out the new energy revolver - The N.I.L.8.R.
Several other weapons have been buffed, the goal is to balance them against each other and give each a specific use.
