Had to get a fix out for a game breaking bug resulting from choosing the 'Proxy Max' skill. Pushed a few balance changes (favoring the player) at the same time. Lots more in the works including new achievements and weapons!
Kite Update 1.0.2
Crushbot: hitbox increased
Pingbot, Crabot, Chargebot, Droid: health and armor reduced
Dakabot: health reduced, time between phases increased, healing from scrap reduced
Spawners: spawning cooldown increased, but spawners produce enemies faster the fewer current enemies exist
Pllayer: starting Energy increased from 500 to 600
Fixed: 'Proxy Max' Skill was causing players to lose stats during battle
