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PATCH 1.4

UPDATE : Improvements in difficulty level and general user experience

Many players have expressed their feelings on the difficulty of the puzzles.

Also, even though we have implemented teleportation, there were still a number of players who were having issues with motion sickness in the areas where locomotion is still required.

1. Removal of locomotion in the corridor: The moment the trap is created, the player will be able to teleport through the corridor.

2. Modification of the “code” of the keypad puzzle: It will be a little easier to find the figure out the password.

3. Modification to the Rubik’s cube puzzle: Four rotations have been changed to three.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 1665721 · public branch

    Steam updated · First observed