A ton of work has been added to the core game and the demo.
New engine underlying everything, natively compiled, faster, and more robust
Deeper configuration option across the entire game
auto-target and auto-fire are now real features that push runs into the Survivors-like design space
smarter enemies with more aggressive ability use
melee weapons that hit far harder now
the soundtrack has finally hit the reactivity that we were targeting and is enemy aware
so, so much more
