Hi everyone! Two things today: Prigod Idle is part of the Steam event Companion Falls for You and there is a big update for you. I have been working day and night on this one :)
Companion Falls for You
This is a Steam event for desktop companion games. It is hosted by Mister Morris Games, the developer of Rusty's Retirement, together with IndieLab. It starts today and I am very happy to be part of it! Have a look at the other games too: Link
Prigod Idle runs well in a small window at the side of your screen. Turn on "Keep window on top" in the settings and you can watch the fight while you do something else, that's the way I play it most of the time! :)
Fights are easier to understand
Fight text has its own spots now: crits above the head, hits on body, dodges and blocks at the feet.
Bosses speak in a speech bubble above their head.
Potions show when they go off. Every slot has an Against setting, so your rare potions wait for the fights that need them.
As some of you requested: A new Utility Tree node: Time Sense. Slow motion for fights. Rank 3 lets you pause a fight with P. Now you can more easily identify the mechanics!
If you click on a stat, you get an explanation of where

A Notes panel
A much requested feature: Write down what you want to remember for a character and it stays with that character. This should help you theorycraft without needing to leave the app.

More improved visuals
Enchanted items now glow in the colour of their element.
Every enemy and boss attacks in its own style now: breath, club swings, plant storms, dive bombs and more.
The enemy colors are better now.
Nodes are coloured by the stat they give, in all four trees.
Boons within a stage have a better description and should be easier to understand

Also new
More sounds: beating an enemy, bosses dying, and each stage type has new music tracks
Daily login: missing a day no longer resets you back to day 1.
Demo: you can start a second character now. And a third. And a forth...
A lot of small fixes and improvements you told me about. Thank you!
Balance
The first levels come faster and losing a run pays more experience.
Buying energy with gold is a lot cheaper and the energy scales with max energy
More gear drops with its ability already available.
Balance changes in both Tech Trees, more natural progression.
The idle generators from the Utility tree arrive one at a time, from level 5 to level 25.
You have an extrra tech point available at level 5.
The quest line was improved, remember to do them for some cool upgrades!
....and many small fixes, especially for the full game
The free demo is on the store page and your progress carries over to the full game, which launches on 4 November. If you like it, a wishlist helps me a lot. Thanks for playing! :)
Also, if you have any more bugs or suggestions, post them in the discussions section in the Steam community hub or on Discord!
