Hi, I'm Mykola. I'm a web developer, and Papercut Warzone started as my attempt to rebuild a tank game a friend and I made as kids.
It has grown into a 2D tank duel on a papercut stage. You read a live arc, hold to charge the shot and release when it feels right. Supply crates drop into the fight with an FPV drone, bomber support, anti-aircraft defense or a field repair, and a defeated rival can leave a trophy behind for your own tank.
I post the story of how the game is built as a devlog on Threads (@mmykola971325). Here on Steam I'll share the bigger steps and short roundups of those episodes.
If this looks like your kind of duel, add Papercut Warzone to your wishlist and follow the page, and Steam will let you know when there is news.
Thanks for stopping by.
Mykola
