New Content
- Added a new currency Tiatrite which acts as a Purchaseable currency. As of now it is useless.
- Implemented a new choosing your allegiance system which gives you a free crown and free packs.
- Implemented level 1 cutscene
- Glory is now properly implemented- an ELO system that only works where theres atleast one other player in the lobby.
- New map: Ghistle Piedmont
- New level (PrologueLv3): Unsteady Ascension
Changes
- You no longer start with 5 Classic Packs on a new save
- Projectile paths now check every square they travel through instead of only squares directly aligned with the attacker.
Balance
- Corpse Bomb now deals 1d2 Bludgeoning + 1d4 Poison damage to all creatures within 5ft of the corpse and 1d2 Poison damage to all creatures exactly 10ft away.
- Necromancy Action Cost 2 > 1.
- Necromancy Range 20ft > 15ft from your Crown.
- Bandits spawned from Bandit Camp Armor 8 > 5 and Health 10 > 6.
- Lesser Potion of Healing now only works on friendly creatures.
- Decias' Shadow Hop can no longer be used on an enemy Deployment Line.
- Bone-Breaker Saxon is now an Umbrimar instead of an Undead.
Fixes & Performance
- Fixed a bug where Bone Breaker could generate a Pile of Bones after destroying non-Creature cards such as Wheat.
- Fixed a bug where Zombies created by Cursed Potion would take their turn with Nature.
- Fixed a bug where Marde Ordell replacing a Client's ability with Slap wouldn't visually update the card on their screen.
- Fixed a bug where Fireball could target creatures through obstacles when attacking at certain angles.
