We've updated the demo!
This update mainly focuses on smoothing out the early-game difficulty and improving the pacing of the story.
“We slightly overshot.”
We've adjusted the HP, attack power, and some status effects of several elites and bosses in Layer 1, making the beginning of the game a little more forgiving.
For reference, the boss clear rate in the previous version was 9.1%.
If you cleared it... you might just be a pro at this genre!
“Too much!”
The opening story was skippable, but it still ran a little long on a first launch.
We've revised its order and content, and moved part of the story into each layer. You'll now be able to set out on your adventure much sooner!
Other Changes
We've also made some small display improvements and fixed various bugs.
Save data from the previous demo version can be carried over as-is.
About Feedback
A huge thank you to everyone who has played the demo and sent us feedback!
We'll keep working to make the game easier to enjoy while bringing its story to life.
We'd love to keep hearing your thoughts and honest impressions. You can also email support or send us a DM on X—we'll reply directly!
