Today's patch notes focus on the following changes
1. We have done some weapon adjustments that we feel will make combat feel a lot better for both veteran and novice players
2. The scoring system has been tweaked to emphasize wins, over camping.
3. We have made a few map changes by removing rocks or steep hills and replacing some open fields with more options for cover during the mid and late game.
4. Ongoing optimizations so that you can have a smoother gameplay experience.
- A crash related to a jumping animation bug has been fixed
- Framerate & Memory optimizations
- Many canyon paths have been made more navigable and shrunk
- Smoothed some hills that were too steep to climb up previously
- There was a bug causing 10 headshots to trigger the 2500 score bonus which was meant for '10 headshot kills'
- Gentleman Bowtie cosmetic now works
- We did some weapon tweaks that keeps the same skill ceiling for pro players but allows more casual players to still feel lethal at longer distances
- The scoring system has been tweaked to move the focus towards winning the game and rewarding kills more than just staying alive and camping