Release Notes for 12th October 2018
0.50.5 Changelog
Fixes :
[Critical Crashes]
- Rare Crash with AXR Crawler
- Crash with ProductionUnit
- Crash related to Executive Commander
[Gameplay]
- Visibility Glitches on Ammo/Health packs on Mule
- You can select GSF structures that are in transit.
- AXR Crawler unable to climb certain slopes due to lack of engine power
- AXR Power Reactor collision is incorrect
- GSF Battlesuit Pod have no gibs
[Networking]
- Added measures to Prevent Players from Joining If Game Is Full
- Added measures to Prevent Players from Joining If Game Is Over
[PvE]
- Homeland Security survival timer. Previously, timer resets when a new player joining, causing the survival duration to prolong.
- Difficultytweaks to Co-Op .
[Tutorial]
-Player can go switch into Commander Mode at the beginning
Balance Changes :
- AXR Turret have smaller placement space requirements
- AXR Shockwave Gun damage falloff increased slightly
- Phalanx Suport Crew no longer cost population cap by itself. Only Field support units costs them.
- Reduced range on AXR Command Centre Turret
- Increase resource trickle coming from Command Centre. They now generate 10 Resource, 3 Energy, 2 Supply
- Capture Point now give more supplies (up from 5 to 8 )
