Hello, this is the developer of TBF: Task Bar Fishing. A new update has been applied to the TBF: Task Bar Fishing demo.
This update was built from the feedback of everyone who played the demo. The window now stays where you put it, one of DEX's two effects has been replaced with a new one, and the issues you reported in the settings menu and speech bubbles have been fixed.
Version after this update: 0.260917.0 (shown under Settings › General)
New Features
Window lock - A lock button has been added to the main window, just to the left of the speaker button. While it's on, dragging won't move the window. Since you can grab the game anywhere (the sea, a panel) to move it, it was easy to shove the window aside by accident while working. Now you can prevent that. The setting is kept the next time you launch the game.
Snaps to the taskbar - Place the window near the taskbar and it snaps neatly on top of it. Alignment is based on what's actually drawn rather than the window frame, so it looks the same as placing it at the very bottom of a screen with no taskbar. It fits each monitor separately even if their taskbar heights differ, and aligns to the bottom of the screen if the taskbar is auto-hidden or docked to the top or side. A window you deliberately leave slightly above the taskbar won't get pulled in and stays where it is.
"Speed" sort option - Added to both the Bag and Storage. It's the same Speed you check when choosing fish to load onto the boat, and matches the number shown in the item tooltip.

Two new options in Settings › Graphic
Hide scenery - Draws only the sea, the boat, the character and the bobber, and skips everything else. Try it when you want a cleaner screen or your PC is struggling. You can still talk to hidden NPCs as usual.
Hide bag mark - Turns off only the red exclamation mark shown outside the window. Once you open the main window, the equipment, panel, stat and mission indicators are all still there. It simply removes the one thing that grabs your attention while you work.

Balance Changes
DEX has a new role
DEX used to raise both "Bite chance" and "Bite speed". But those were essentially the same effect shown twice, and STR was already pushing the same axis from the other side. So we merged the two into one slot and put a new effect in the empty one.
DEX +1: Bite chance → Bite frequency
DEX +2: Bite speed → Bait duration
Bite frequency shows how often fish bite as a single number. +101.6% at 30 points.
Bait duration increases by +5% every 2 points, up to +75%. A 30-minute bait can last up to 52 minutes 30 seconds.
Bait that's already on your line gets its remaining time extended as soon as you spend the points.
With the merge, the bite frequency bonus is slightly lower (at 30 points: ×2.58 → ×2.02). The difference has been moved into Bait duration.

Improvements
Confirmation before losing mission items - If you try to discard, sell, use as Enhancement/Synthesis material, or put on as bait an item that an active mission requires, the game now asks you first. It doesn't block the action, it just checks. The selling stand was especially easy to miss, since its confirmation only showed the quantity and price, not what you were selling.
Michael talks to you right after your first shop visit - He explains what the Ordinary Pearl you received as a reward is for. Previously, you had to notice the marker above his head on your own after closing the shop.
Touched-up protagonist portrait - Same position and size; only the artwork has been replaced with a polished version.
Master volume now starts at 50% - New installs only. Since this is a game you keep running while doing other things, its first sound should no longer play at full volume over whatever you're already listening to. The other five volume settings are unchanged.
Bug Fixes
Fixed the settings menu not scrolling when hovering over option names, only scrolling from the right side where the buttons are. It now scrolls from anywhere in the list.
Fixed the settings menu not scrolling while a dropdown was open, and the open dropdown list staying in place while scrolling.
Fixed the Golden Soldiers' speech bubbles floating in midair next to their spear tips instead of above their heads.
Fixed the Golden Soldier's speech bubble getting tangled with the flagpole and covering the helmet plume. The bubble's tail now points at the soldier.
Fixed the LCK +2 effect being labeled "Gold/Silver chance" in the Korean version only. It now reads "Special grade chance".
Thank You
The changes in this update came from the feedback of everyone who played the demo. Thank you so much!
If anything feels inconvenient or you have suggestions, please keep them coming. You can send them directly in-game via Settings › General › Send Feedback. Happy fishing!
-SW
