Hello, village builders!
The free v1.3 update expands production management and addresses worker movement issues reported by the community. Thank you to everyone who shared screenshots, saves, and feedback.
Take control of production
- Pause and resume individual processing buildings, and manage continuous production from the Production tab.
- With the Continuous Production skill, set input reserves to protect resources in storage and stock targets for finished goods. Production waits when the target is reached and resumes when stock drops.
- Full output storage no longer consumes new input materials. Pausing production preserves an unfinished production cycle.
Workers and construction
- Fixed routing issues that could leave workers stuck at fence corners or outside walls near the edge of the map.
- Idle builders outside the walls can return to the village through an open, reachable entrance.
- Fixed cases where route updates made workers repeatedly turn back and walk between the same points.
- New workers are placed more safely near houses and fences, with improved delivery and upgrade access in crowded layouts.
Keep track of your village
- Choose your wizards' spell priority from the Professions screen.
- Distinct symbols and colored labels make thieves and merchants easier to tell apart.
- Production settings and wizard priorities are saved. New interface text has been added in all 14 supported languages.
You can continue your existing village. Restart the game once Steam has finished installing the update.
If a worker still gets stuck, please share a screenshot showing their location and the surrounding buildings in the Steam Discussions. This helps us investigate.
Thank you for playing Timber!
