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1.0.6.3 Released Publicly

Hello Nomads,

We've just released the 1.0.6.3 update to the public branch. There's a fix for lags when big container structures are opened and some winch tweaks.

Here is the full list of changes:

From 1.0.6.2:

  • optimization of container (inventory) view - asynchronous loading of pre-collapsed containers, faster items rendering, added "take it all" button for all connected containers
  • added motor locking and keybinding to Winch
  • rearranged death screen, added "load game" button

From 1.0.6.3:

  • fixed deleting of Winch/Shackle in Creative mode
  • modified physics of connection ("rope")
  • do not break connection caused by same grid as corresponding Winch or Shackle is on
  • fix bug that occurred when splitting grid containing winch or shackle
  • allow connecting winch & shackle on the same grid
  • added debug commands for achievements
  • fixed achievements that requied block cutting
  • fix not rendered character head inside
  • fix lens flare effect rendered inside Stasis Chamber