Howdy, spellcasters! Fictorum is 50% off for Steam's Lunar Sale! Help us spread the word to fellow magicians.
We've just dropped a brand new update into Fictorum which is mostly tweaks for 1.2.10, but we've also improved Seek and Familiar runes!
Familiar Enhancements
Familiar received a lot of love in this update. Their movement has been significantly improved and will do a much better job of staying close to their master. They'll also target enemies from a further range and avoid firing spells into each other!
Seek Improvements
Seeking projectiles will now prioritize targets better and, if fired in a cluster, they will try to find a unique target.
Bug Fixes and Minor Enhancements
- Archers will no longer run right up to you when you get to a certain range
- Boulder targeting has been improved
- Warlocks in the Debilor power struggle will no longer give up on their dreams, standing in place, doing nothing
- Fixed a layout bug on the Character Details window
- Fixed a bug that prevented unlocking of starting titles based on difficulty
- The Gregarious Garnet will no longer display an impossible amount of jump height
- Abilities will no longer increase their displayed base spell multiplier if enchantment does not affect the spell output
- Debilor Vanguards will properly attack again
- Font scaling has been added to event choices and loading screens
- Pressing Disenchant All will also close the window
- Rune Starting Position has been renamed to Rune Initial Power
- Enemy projectile spells will be cast over a short time period
- Warlock movement has been improved
If you haven't left us a review yet, please consider doing so! We love reading about your experiences.
Thank you for playing and please keep those bug reports coming, they help us improve Fictorum! Feel free to reach out to us in whatever way works best for you.
