Update Info:
- At the end of last week we announced that the new, big update would be hitting the scene on April 4th, and we're now at that point of release.
- As this update changes so much, both in front of and behind the scenes, we're almost 100% certain that older savegames will be broken. We're very sorry about this.
- This is the first time we're doing a scheduled update release and it got a bit hectic for us.. Some things aren't as they were intended for the complete update, but we're ready to hotfix by tomorrow with whatever hits us. The features and underlying fixes are there, but we're certain some things will need updating tomorrow and the next days to come.
Because of the update, our beloved 'Report Bug' function has had a little hiccup, but since we near promised an update today, here it is:
Bugfixes:
- Fixed a bug with prolapse examination.
- Fixed a bug where skills would not save/load correctly.
- Fixed a bug which caused characters to pick points outside of their rooms while wandering. (This very much screwed up the pathfinding and made them radically move around and outside of their destined room)
Changes:
- Changes to the tutorial. (Not set in stone)
- Rebalanced procedure speed and effectiveness.
- Improved performance of Journal and Handbook.
- Revamped 'Room Interface'.
- Objects are now specific to the inside/outside of the hospital.
- Moved cleaner tasks from the 'Caretaker' to the new 'Cleaner' staff.
- Updated parking artwork.
- Improved sprite mechanics.
- Updated GUI on dropdown buttons.
- Several updates to the 'Doctors Handbook':
- Ultrasound
- Blowtest
- Pricktest
- Urinalysis
- X-ray
- Antibiotics
- Bloodthinner
- Acid inhibitor
- Morphine
- Anti-diabetes
- Anti-histamins
- Vaccine
- Remove Appendix
- Remove Tonsils
- Prolapse
- Cleaners will now be less likely to leave a room while it's still dirty after cleaning one "filth".
- Caretakers will now leave the premises if no work needs to be done.
New Additions
- Added 'Contracts'. (Contracts will help the players earn money and raise the skills of their staff)
- New options panel:
- Replaced the launcher options with in-game options.
- Added 'Master Sound' slider.
- Added map border mouse scroll. (This can be disabled in the new options menu)
- Fully rebindable keys.
- New backend save & load system.
- New save & load GUI.
- Added the option to rename saves.
- Added confirmation boxes to certain actions in the game.
- Added 'Cleaner' staff.
- Added the option to make an "outside" area.
- Added a 'Notifications Panel' in the lower left hand corner of the screen.
- Added room environment and ambient variables.
- Patients will now get and impression of the looks of your hospital, making decoration more relevant.
- Patients will now prefer less crowded rooms.
- A better looking hospital will leave a better impression, meaning more Reputation!
- New object: 'Coffee Machine'. (This is inferior to the 'Vending Machine', but cheaper)
- New object: 'Screen'
- New object: 'Lamp Post'
- New object: 'Calender'
- New object: 'Clock'
- New object: 'Message Board'
As a last note, we really hope you'll enjoy the new update and that you have fun! It's going to be very important going into this new update to leave as much feedback as you can, we're ready to hotfix at your command!
We very much appreciate your patience, must've been a drag waiting for this one. See you on Sunday for a weekly recap!
Thank you!
- Illeris Team
