DEVELOPMENT
Following the release of Writhing my other game I wanted to get better at using Blender for 3D modeling and level creation. I couldn't do a jetpack in the game like I wanted since it would break a lot of things. At the time (April) it was spring and I was working on the 1.1 update for Writhing and I started getting ideas. I thought bees were pretty cool and I kind of wanted to make a flight sandbox game. It was going to stop at one level and nothing else just to be dumped on Itch but I felt inspired and thought I could add more and more. At many times I thought I need to stop here and release this but no I wanted to add more.
Fast forward to now. I feel as though I've went past the point where I've put so much in that this can be released to the world for anyone who may be interested or have waited for a game like this. I still have ideas for what I want to do in the future but maybe I can get some feedback from here.
It's Labor Day Weekend so I'm going to be away until Tuesday. But if anyone needs to report bugs (heh) or suggest anything I will be making a thread in the community hub for that.
ASSETS / MUSIC / ART / CODE
Everything (besides the engine) is made by only one person, me. I've ripped a lot from my other game Writhing. That game took 2 years to make and I want to make good use of what I made and written.
The music was made in FL STUDIO and I purposely used Window's default soundfont for some tracks because I actually love that soundfont A LOT.
INSPIRATIONS
Not sure how many of you played Shoot The Roach but it's funny that a game that I got from 711 for 10 bucks has lived rent-free in my head for this long. Oddly also the GWOT...
PRICE REASONING
This is not a big game and I feel that it's about where it should be maybe a bit less but I'm aware of the current economy...
I think I stayed up for too long writing this...
