Source: Steam Community (opens in a new tab)
A bug was found in the most recent build:
- Entering a cave or ruin and destroying a barrier, would incorrectly write into the storage file, causing the game to crash when trying to re-enter the same location.
- This should no longer happen, but if a cave was corrupted in this way already, it will not fix the issue for that location.
New UI Feature
- Number keys 1-4 will now switch between equipped weapons/scanner
- Scanner is assigned to 1, and weapons are 2-4
- Tested on planet surfaces and in caves/ruins, seems to work