
We did not want the base in System Arrival to feel like a stack of dry menus.
The bunker should read as a real place:
— people live there;
— resources are spent there;
— things keep running there;
— the next outing is prepared there.
The game does not end when you return.
It simply shifts into another phase.
- News and updates
- System Arrival
- The bunker is not a menu, it is the second half of the game
Source: Steam Community (opens in a new tab)
