Legacy: The Card Game Playtest 0.7.0 (October 7, 2026)
Balance Changes:
- Onias Power and Health increased to 80/260.
- Purplex Health increased to 180.
- Volarynax Legacy increased to 200.
- Karkinora Legacy increased to 80.
- Might's additional attack cost reduced to 8 Impetus.
- Abilities that hit multiple targets now finish before anything they trigger resolves. Flaredance hits every target even if Karkinora's retaliation will defeat Flare.
- New cards: Exo Warrior (Ally), Nox Pendragon (Foe), and Temporal Assassination (Side Quest).
- New status: Infect. Infected units lose 10 Health at the start of every turn, and the Infect count goes down by 1 each time.
Changes:
- New game mode: Solo Run. Play without an opponent and see how high you can score. Your score is Legacy x Mult. Mult starts at 2.0 and drops by 0.1 every turn you end. The run ends when your Legend falls, retires, or every Foe is defeated.
- The main menu has been redesigned.
- The deck builder has been redesigned. Left click adds or removes a card, right click shows card details with keyword tooltips and any Loot the card drops.
- The tournament bracket, the profile page, and the stats page have been redesigned. Solo Run has its own stats page.
- Tooltips with icons for keywords and Legend abilities. Hover the Legacy or Impetus plates in a match for a tooltip.
- New icons for status badges.
- Cards now land on the slot they mostly cover when dropped, and slots are easier to hit.
Fixes:
- Fixed a crash when Flare was defeated during Flaredance.
- Fixed final Legacy totals sometimes not matching between players at the end of multiplayer matches.
- Fixed the Legacy plate sometimes showing less than your actual Legacy.
- Fixed Purplex paying the wrong Impetus cost to attack a Foe under her own Illusion.
- Fixed Foes in hand glowing as playable when no Foe slots were open.
- Fixed a tutorial step that could not be completed if Rico was defeated by your Legend.
