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Quality Control (New Patch!)

What's New?

The have been improvements to the quality options! The fog now disappears for lower tiers, and the fog in general has been tuned down to be a bit easier on your cards. The max option layers the fog more interestingly in the sky levels.

Level select!

  • Bugfix: Tutorials no longer autoplay when entering level select.
  • The tutorial buttons should also be a little more reactive.
  • Tweaking preloading so it doesn't play audio and largely visible sound effects during level select.

Message Delivery: Brightened the level... again.

General:

  • Approaching the ground for a landing should be easier, now.
  • Fix to keep zombies you've bitten from disappearing.

Phylactery defense: Fix for golem using the wrong pathfinding mesh (No longer walks into a wall and gets stuck).