·Developer post·Original post (opens in a new tab)
Tweaks/Bugfixes (New Patch!)
- Airship: has a new camera angle focused on the airship.
- Airship: Fixed the collider code so the pieces that fall away don't fall through the airship or spin weirdly.
- Balanced the double Air Spell to launch less dramatically high.
- Tweaked the stun code so that enemies who happen to be at the peak of an arc aren't counted as 'grounded' and recover midair.
- Audio: Fix bug where muting the audio would cause all dialogue lines to play at the same time.
- Level Select: Tweaked the position of George.
- Level Select: Gave the blackboard a wooden border.
- Enemies:
- Wizard: Tweaks for shield and the wizard hat so it doesn't violently launch when its user is stunned or killed.
- Wizard: Tweaked rendering so that they don't pop in and out of existence.
- Tortoises (Not the dormant god one): Now freezable (but not stunnable).