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Tweaks/Bugfixes (New Patch!)

  • Airship: has a new camera angle focused on the airship.
  • Airship: Fixed the collider code so the pieces that fall away don't fall through the airship or spin weirdly.
  • Balanced the double Air Spell to launch less dramatically high.
  • Tweaked the stun code so that enemies who happen to be at the peak of an arc aren't counted as 'grounded' and recover midair.
  • Audio: Fix bug where muting the audio would cause all dialogue lines to play at the same time.
  • Level Select: Tweaked the position of George.
  • Level Select: Gave the blackboard a wooden border.
  • Enemies:
    • Wizard: Tweaks for shield and the wizard hat so it doesn't violently launch when its user is stunned or killed.
    • Wizard: Tweaked rendering so that they don't pop in and out of existence.
    • Tortoises (Not the dormant god one): Now freezable (but not stunnable).