Hey Everyone,
As this amazing week continues the team is hard at work on a major update 26, due next week. And it`s a big one, but more on this later. First - introducing a smaller Update 25. As the title suggest this update completely eradicates any out of sync issues in multiplayer. In addition all localized versions of the game will now play English voice response dialogues when tasking and selecting units. We will be recording dialogues in other languages later on this Fall.
Now - for a quick preview of next update. We are completely redesigning the world map interface as well as the way campaign is played. Update 26 will enable armies to hold actual units, as well recruiting and transfer. Armies will also remember what units are left there at the end of the battle. This update also will do away with the town and army levels, instead switching to a system of units and total army or garrison strength. This and much more more. We are very excited about this update, and hoping for a Tuesday release.
Thanks for all the support guys!
And so presenting the mini Update # 25
-Fixed all multiplayer out of sync issues
-Unit response and selection dialogues will play in all languages (in English)
-Gameplay messages will play in all languages (in English)
Minor Delay with Update 26
Hey Everyone,
Sorry to bring a bit of a bad news, but looks like we`ll be a bit delayed with the update 26, and will only release it towards the end of the week. This updated turning into one of our biggest updates, and we need to take our time to balance and properly polish out all the new features that completely rework the world map gameplay.
This massive update should be worth to wait for a couple more days.
