
Hey Everyone,
A massive update today with multiple changes across the board. We took our time with this update and the wait was well worth it. You`ll notice changes in every area of the game - from completely reworked combat sounds, to national colours, and world map GUI updates. We also fixed a large number of bugs effecting players on some systems - resulting in bad graphics or GUI issues.
Also this updates brings major improvements to performance. Not only have we fixed the rare stuttering bug effecting some systems, but greatly improved performance across the board, and in large battles.
And your Poll Votes are well received, we expected to have GUI overlay with units and world map armies within a few days.
Thanks for your continuing support, a lot more amazing updates on the horizon!
And so presenting Update 1.07.
BIG CHANGES
- Fixed major performance issues effecting some systems with stuttering every few seconds
- Fixed multiple GUI, graphics, resolutions issues when running MKW on laptops
- All the nations now have unique colour on the world map - we are open to changing these colours based on player feedback.
- In campaign combat national troops use unique colour, but this is custom in Skirmish
- World map displays nations colour around the town and hamlet banners
- World map shows red hue around player towns and hamlets on the world map
- Redesigned the sound system for combat sounds - less overwhelming and quieter
- Reworked hundreds of combat sounds using new sound libraries - combat sounds completely different now
- Fixed GUI and graphics issues when running MKW on certain high end video card systems
- Greatly expanded the Naval Combat map
- Added Open All Gates and Close All Gates function to the Manor building
- Greatly improved how the GUI scales when playing in a windowed mode
- Units in armies and siege camps start nicely lined up and not bundled up
- Units in towns and on city walls start nicely lined up and don't overlap
- Units in naval combat now spawn nicely spaced and grouped
FIXES AND ADDITIONS
- Allows clicking through certain GUI elements to interact with units, such as - Tutorial Arrow, Region banner, Building Banner
- Fully tested and improved German translation with 100s of corrections
- Translated all the recently added text into all supported languages
- Corrected a lot of incorrect tooltips text from techs to units in all languages
- Camera Settings default to Epic and also On for Medium options setting
- Fixed rare bug with players not hearing music in multiplayer or having broken GUI
- Improved how the game works on Dual Monitor PCs
BALANCING
- Major nerf of ranged units, a lot less effective now
- AI players upgrade their Hamlets twice as slow through the years
- AI players upgrade hamlet garrison to higher tier units 30% slower through he years
- AI players on easy and medium progress significantly slower through the years through techs
- AI players on easy and medium use lower tier units for a few years longer at the start of the campaign
- Boiling Oil takes twice as long to recharge
- Boiling Oil damage and radius reduced by 30%
