
Hey Everyone,
Another massive update today as we follow up on Players Votes and concentrate on reworking the GUI with overlays. And of-course - it`s time to get the game`s visuals finalized - we had a lot of feedback over the past month... A lot of work went into reworking the visual engine and coming up with new game color palette - we hope that results will please majority of players.
The changes can be seen in every game menu - including the update graphics or GUI improvements. And the World Map GUI has been redesigned from the ground up. Next week we continue with more GUI improvements, including redesigning the combat GUI, and adding overlays for battalions.
Thanks for your continuing support, a lot more amazing updates on the horizon!
And so presenting Update 1.08.
VISUAL UPDATE
- Major visual update of the game - sharper, realistic graphics
- Completely reworked the light scheme for realistic colours
- Reworked graphics to remove blurring effect
- Reworked graphics to remove red hue effect
- Reworked graphics to remove super bright bloom easy
- Game starts with high visual quality settings for new players
- At nighttime houses, buildings and walls turn on window lights and torches
- Reworked sky graphics and sky box
WORLD MAP GUI CHANGES
- Completely redesigned world map GUI
- World Map armies now have GUI overlay - showing owner, strength, diplomacy status
- World Map Town banners now display town strength
- New GUI art for World Map chat and minimap
- World Map minimap moved to the right bottom corner
- World Map chat moved to the left bottom corner
- World Map advisers relocated to the middle of the screen
FIXES AND ADDITIONS
- Removing decimals points from world map army and town strength
- Redesigned main menu News window
