
Hey Everyone,
As you might have noticed we went into full-on stealth work mode, and haven`t release any new updates for well over a month. And after countless work days we are finally ready to set a reease date for the upcoming update.
This will be our biggest update for MKW ever, and will completely transform the experience. We were planning to release this update in two parts, but instead decided to release it all at once at the very end of September.
So lets go over the main features of this awesome update.
DirectX 11 & new game engine
As of you might know - we have been working on this for nearly a year. This is a total engine rewrite, including updating the graphics code from DirectX9 to 11, among so many other things. And while you will only notice a small difference in graphics for now (we still need to enable all the cool DX11 effects and filters), but the difference in performance is huge! In addition we have fixed numerous startup issues with the game that effected some players for years. And finally - we are adding option to play the game in windowed mode and to change resolution right in the main options menu.
Story Driven Tutorial Campaign
One of the main problems for MKW was terrible on-boarding experience with a nearly useless tutorial. Over a third of all new players never got to finish the tutorial and would give up on the game. We decided to take the most radical solution, and come up with one of the best tutorials seen in the genre.
A full feature tutorial campaign with 9 scenarios covering almost every aspect of gameplay. I`m sure even our veterans will learn a few things. And instead of a long dry tutorial, we decided to go all the way - and create a story driven campaign, with complex plot and hundreds of lines of fully voiced dialogue, historically accurate narrative and beautiful cinematics. For these of you who might have played KW2B campaign - it`s similar, but taken to the next level.
And with this update we`ll be releasing this tutorial campaign in full, with English voice acting.
And in conclusion - once again I hope our loyal and hardcore fans will forgive us this delay. We are almost there:)
