
Hey Everyone,
A small update today, finally addressing a long time player complaint with auto-resolve. We have reworked it from the ground up, adjusting it for all possible scenarios. You will finally see armies take absolutely no damage when dealing with highly inferior forces. We also resolved a good number of exploits vs AI. In addition we polished the tutorial, and made Vsync optional, which greatly increases performance on higher end video cards, just make sure to disable it, if it`s already on.
Later this week, we`ll be releasing a big master plan of all the free expansion pack and updates for post-release, covering entire 2019. Can`t wait to share this with you - to show our players amazing plans that we have in mind for MKW.
Also more great updates on the horizon in the coming days.
And so presenting Update 94:
FIXES AND ADDITIONS
- Completely reworked auto-resolve, much better calculations
- When attacking significantly weaker armies - victor doesn`t take any damage
- Attacking weaker armies results in a lot less damage
- Fixed exploit with sending weak armies with livestock to attack larger AI towns to weaken them
- Sync is now made optional, as most Nvidia cards get huge benefit in performance with no V sync
- New sound loop for the main menu, really brings the town to live
- Chapter 6 Tutorial - fixed being unable to win it
- Chapter 6 Tutorial - fixed bugs with objectives not advancing
- Chapter 6 Tutorial - fixes bugs with AI not closing it`s gates
- Reduced the cost of healing units on the world map
