
Hey Everyone,
After nearly a year of work - it is finally here. The updated game engine, using DirectX11! And there are truly too many changes to describe...
For now this is a beta release, that you'll need to Opt In - more about it bellow. But yeah - the current build is not very stable and still has a few issues that we know about. We expect this update to be ready for full release towards Monday evening.
So, if you are feeling adventures, and not afraid of a few critical bugs, go ahead - and enjoy the Beta. Here`s how: https://www.youtube.com/watch?v=YlrH2QpESTI
Let us know what you think. Our main point is concern - have we went too far with bloom?
Also please keep in mind - there are almost no performance benefits right now vs the old engine - we will work on this next week, and results will follow.
Updated Game Engine
-DirectX 11 feature: Improved Visuals
-DirectX 11 feature: Changing resolution in the Options menu
-DirectX 11 feature: Windowed Mode in the Options menu
-DirectX 11 feature: Small Performance boost - more to come
-DirectX 11 feature: fixed large number of startup issues
-DirectX 11 feature: fixed bad performance on good video cards
Big Changes
-New Main Menu with Skirmish, Tutorial and Main scenes
-Units are scaled much larger
-New unit colors are much easier to see
-Fixed one rare crash
-Marshall will tell which Region enemy is attacking instead of spec
-Capturing all Lords towns will remove the Lord from the game
-Capturing all Kings towns will let you, or other lord with highest renown to become Kings
-Nations without any Lords left marked as destroyed
-Fixed issues with army not properly unselecting
Fixes and Improvements
-Changed historically inaccurate helmet for Billman and Crossbowman
-Fixed broken cinematic for French campaign
-Animal don`t bunch up as much
-Minimap Wall Control is now more visible
-Longbow more anti-arrow armor
-Improved world map army - scale, animation, art
-New world map army dialogue
-Slight lower max zoom in in campaign and skirmish
-Update arrow trail - better visible now
-Update ballista trail - better visible now
-Improved Peasants Mask
-More natural hair color on units
-Changed French lords with starting conditions to be historically correct
-Fixed Portuguese translation missing a lot of text
-Reworked world map borders
-Winter worldmap fixed how the water looks
-A lot of fixes for Chinese translation (one more fix to come)
-Chapter 1 - flaming walls lag too much - reduce
-Chapter 6 - load up world map automatically after 20 seconds
-Various improvements to campaign cinematics
-Dover level - updated level design of a wall bridge
