Captive 3000 — v1.25 Update
Everything new since v1.19: sharper map intel, powerful new droid gear, a smarter Endless Mode, and a full look at your permanent upgrade progress.
Three Map Markers per Floor (Map Super)
Map Super owners can now drop three map markers per floor — up from one. Flag a deflector, healing shelf, or blockchain fragment you need to come back to. No more spending your single marker and hoping you remember the rest.
Projectile Trails on the Minimap (Map Super)
See exactly where your shots go. Map Super now traces your projectiles across the minimap as a small glowing dot, colour-coded by weapon (Throw Gold, Pistol, Auto, Laser, Ion Pulse, Flamer). Great for lining up shots down long corridors at distant enemies
Four New Upgrades at the Merchant
A brand-new "Super" tier for four classic items — each a permanent upgrade:
X-Ray Super — while standing on a ladder, look up or down it to scout the floor above or below.
Nosferatu Super — absorb 10% of ALL incoming enemy damage as energy, whether your shield is up or down.
Route-Finder Super — clears the fog-of-war along your active route to the destination and reveals enemies on the minimap all along that path.
Berserk Super — melee hits deal full damage to the droid in front of you plus 50% splash to every enemy adjacent to you.
Endless Mode Difficulty Curve
Endless Mode no longer flatlines. Enemies now get 1% stronger and faster every Endless level, so the deeper you push, the more it fights back.
Droid Upgrades & Completion Tracking
A new Droid Upgrades screen shows all 34 permanent upgrades in one place, with your overall % completion at the top. Owned upgrades are ticked and show their description; the rest show you exactly what's still out there to chase. Open it from the Encounters hotspot or Quick Menu.
As always, thanks for all your feedback, and I appreciate any reviews on the Steam Demo page!
Twin.

