Thirty-three years ago I was an engineering student in Baghdad making a puzzle-platformer on an Amiga. It was finished, and it never shipped.
As of today it's out, free. The original 1993 two-disk Amiga version of Babylonian Twins is on itch.io as it was: the levels, Mahir AlSalman's music, Murtadha Salman's pixel art. Boot it in FS-UAE, WinUAE, or on real hardware. No email required. https://bithunch.itch.io/babylonian-twins
I also wrote up how it got here, including how an LLM read the 68000 assembly, what it got right, and the places it got things wrong that I only caught by playing. It spent yesterday on the front page of Hacker News: https://www.babyloniantwins.com/blog/porting-a-1993-amiga-game-to-godot
And the modern one: Babylonian Twins: Definitive Edition comes to Steam this fall at $14.99. The 1993 game is built into it, so buying the new game gets you the original too, playable from the menu, no emulator, at no extra cost. The free demo is up now if you want to try it first.
If you want to help, the wishlist is what helps.
Rabah Shihab
