The Workshop Doors Open
Gunmetal Orbit now has a mod loader, the same one Brotato and Dome Keeper run on. This is the first cut: local mods and a MODS tab today, the in-game Steam Workshop browser and the official content API in the updates after this one.
If you updated to 2.03 earlier today: that build was broken. A tool that prepares the game's code for mods rewrote some of its scripts badly on export, and core parts of the game failed to load. 2.04 is exported without it and checked on the exported game itself before upload. Sorry to everyone who hit it.
- Drop a mod .zip into the game's mods folder (Options > MODS > OPEN MODS FOLDER) and it loads on the next launch.
- The new MODS tab in Options lists every installed mod with an ON/OFF switch, who made it, where it came from, and a reminder to restart when you change something.
- Mods keep your achievements. Only a mod that declares itself a cheat turns off commendations, Steam achievements and unlocks for the run. New content, visuals, translations and quality-of-life mods keep them.
- Records stay vanilla-only for every mod: a modded run shows the MODDED chip and never sets a win-matrix mark, a personal best, a win crest or a Daily leaderboard score.
- Mods run with the game's full permissions. Only install mods you trust, and add --disable-mods to your Steam launch options to boot clean.
- VIEW BUILD is a full-screen dossier now: your spacer in full suit art, a telemetry readout of every stat your build has moved, the six-slot weapon rack, live weapon sets, boss artifacts, your items grouped by family, and your station bays.
- Read anything in your build on a controller. Move the D-pad over a weapon, artifact, item or station system and the inspector explains it, DPS and range included.
Also new since 2.02: learn at your pace
- A breach in training keeps your kills and grazes toward the current lesson. Replacement enemies arrive in their normal trickle.
- Hold to skip the CODEX when you're ready to play. Finishing the run still earns Flight School.
- How to Play is now in the pause menu, so you can check the controls without leaving your run.
- The guides now explain reserve prices, recycling, Phantom's charge, Uplink, Hazard lengths, Retry Wave, refits and Endless depths correctly.
Modders: the example mod ships inside the game. Script extensions and resource overwrites work today. Mark a cheat mod with "cheat": true under extra.gunmetal in your manifest.json and leave it out for everything else. A content JSON API for items, weapons, spacers, relics and enemies is next.
Found a bug or have feedback? Post in the Steam Discussions. We read every thread.
