The Swarm Closes In
A finished build could clear the late waves before anything reached it. Now the swarm keeps coming.
- Late waves stay crowded. From wave 18 on, when a strong build has cleared most of the screen, enemies arrive faster until the field fills back up, reaching full strength at wave 26. Before, late enemies trickled in one at a time and a finished build killed each one the moment it appeared, so the screen stayed empty and almost nothing reached you. If you're not clearing the field, nothing changes, and the cap on how many enemies can be alive at once is the same, so the Steam Deck frame rate is unaffected.
- Deep-wave enemies are tougher. From wave 20, regular enemies and elites gain a little extra health every wave, up to about a third more by wave 30. Bosses and Endless keep the health they had, and waves 1 to 19 play exactly as before.
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