
Update 20 - New Weapons + Improved Axe
- Changed Minotaur's axe. It's now 30% bigger, has a bigger hitbox, and his swing animation is 30% slower.
- Added new weapons at the start of each level. There is a Hammer, Scythe, Sword, and a Rock (on some levels).
- Fixed a bug preventing achievements from activating.
- Made a few more corrections to the Russian translation.
- Fixed a problem with the final level's loading, where if you would run to the boss from the start he would still be loading when you got there (this also affected the 3 mini bosses). So now the level starts loading the boss and mini bosses much earlier on, from the first set of stairs in the level.
- Increased the size of a collider in The Ogre (the first boss after you leave the temple). This is to prevent Minotaur from running through him.
- Added wolves to level 2 town. They're like props that bite!
- Improved Minotaur's weapon picking up code. Now instead of grabbing the first weapon he sees, he will pick up the closest weapon to him.