Update 0.8.5 — you can always find yourself
This update is built almost entirely from the first Early Access player
reports — keep them coming.
Findable captains
- A gold chevron now marks your ship at sea and your captain on boarding decks and shore parties — even mid-melee in a crowd.
- Your hands wash green and foes red in boarding actions — the same colour language as merchant and pirate hulls at sea.
Controller & big screens
- How to Play now leads with controller bindings when a pad is driving (A/B/X/Y, L1/R1…), with a scroll cue so a long list never looks finished when it isn't.
- On Steam Deck, Steam Machine, and Big Picture the UI now defaults to X-Large text until you pick your own scale in Settings.
Fixes
- Pausing no longer blanks the world — the menu floats over the live map, and every sprite is still there when you resume.
- Ghost panel borders no longer linger over Settings, the title screen, or the screen after a text-size change.
- Steam Deck suspend/resume hardened: the game autosaves the moment the screen goes dark, and the renderer survives graphics resets on wake.
Easing in
- A FIRST VOYAGE checklist on the Ship tab walks new captains through the loop — sail, dock, trade, take a commission, go ashore — then retires itself forever.
- Less text competing for your eye at ports and in encounters.
