👻 New: Meet Boo, the permanent guest
Long before you took over, one guest checked in and never checked out. Boo materialises around the hotel craving something — a drink, a bathroom amenity, or a dish once the restaurant opens. Bring exactly what he asks within two minutes and he tips well. Keep him waiting (or bring the wrong thing) and he'll knock out the nearest staff member. You've been warned.
🎨 Visual overhaul
Full interior/exterior facelift: PBR textures, skirting boards, new sky
Night is actually dark now — fog and cloud cover follow the clock
Crisp text everywhere; Ultra quality now uses SSAA supersampling
🤝 Co-op: mid-game invites & late join
The host can now invite friends from the pause menu while the game is running — a dropped player can rejoin without restarting the whole run. Late joiners sync the entire world state automatically.
⚙️ New settings
FPS limit: 30 / 60 / 120 / 144 / 240 or Unlimited (default 60)
⚖️ Balance & pacing
Guest arrivals and bar/restaurant/spa/casino walk-ins now pace on the in-game clock — every day-length setting gets the same number of visitors per day
Check-in blackout window: guests don't arrive between 10:00–14:00
🐞 Fixes
Slapping near a bar door no longer hits the invisible "twin" of a guest who walked down from their room
The room-cleaning tutorial now frees your cursor properly and shows for every co-op player
Spa massage prices now respect your office-computer pricing
Dozens of smaller co-op sync and spawn fixes
📣 Found a bug?
Press ESC → Report Bug — one click sends us your session log and a screenshot. If the game crashed, you'll be offered a one-click crash report on next launch. Please use it liberally; that's what this playtest is for!
