Fixed an issue where repeatedly interacting with the jump upgrade when it was at 0 would cause the jump upgrades not to be given after restarting or losing, leaving you stuck on some levels.
Some levels were impossible to complete, so they were redesigned.
Some levels did not have cable indicators showing what each button activated, which could confuse some users.
- News and updates
- Experiment 73
- Bug and Level Error Fixes
Source: Steam Community (opens in a new tab)
