Fixed
- Hearing schedule should now more reliably be cleared when defendant for that case leaves.
- Some bugs with security checkpoints have been resolved but others may persist.
Known Bugs (Currently Being Investigated)
- Pathfinding Quirks (particularly in small rooms)
- Bailiffs may not leave at 6pm with the rest of staff (will be force removed at 8pm)
- Trying to paint the whole exterior room (using shift) from a wall which borders the map boundary is not possible.
- Security checkpoints may sometimes break.
The majority of blocking-bugs will be resolved (at least partially) by a restart of the game session.
