Thanks for playing and for your patience. Here is a slightly larger patch that fixes some issues and adds support for 12 hour time.
Minor Additions
Added 12 hour time display.
Added toggle for 24 hour time in general options (the default is now 12 hour time).
Added link to a playtest feedback form on the main menu (replaced Steam Discussions link).
Fixed
Making enclosed areas with (solid) walls should now more reliably form rooms.
Rendering of interior 'lighting' for walls on the far extent of the buildable area should now function as expected.
Cancelling wall placement along the far right and bottom edge should now properly clear the wall.
Fixed rendering of some translation keys.
Improved pathfinding re-generation on placement, should reduce (but not eliminate) the large lag-spike that was associated with placing or deleting walls of objects.
Known Issues (Currently Being Investigated)
Pathfinding Quirks (particularly in small rooms)
Verdicts and sentencing may occasionally be repeated for trials.
Bailiffs may not leave at 6pm with the rest of staff (will be force removed at 8pm)
Trying to paint the whole exterior room (using shift) from a wall which borders the map boundary is not possible.
Controller input loses focus on hour change.
macOS: Recommended to play with Game Mode OFF (ironically) for better performance.
