This update adds three difficulty options, new perks, and an opening story. We’ve also rebalanced the game and reworked Level 2 to make it scarier.
Here’s what’s new:
- Three difficulty settings to choose from.
- New perks and improvements to the perk selection UI.
- One reroll each time you choose a perk.
- Unlocked perks and heroes now carry over to your next game.
- Groundbreaker and Deathtime no longer use stamina. Both abilities now only have a cooldown.
- You can now shoot off enemy limbs.
- New breakable crates, currently only in Level 2.
- A new Gameplay Settings menu with separate options for movement camera shake, attack camera shake, and camera tilt while strafing.
- Options to reset your game progress and tutorials.
- General performance improvements.
We’re still working on Level 1, and we’ll give Level 3 some attention later too. Thanks for playing and sharing your feedback!
