- Fixed MerchantManager permanently caching a null inventoryManager reference after a save-load timing race
- Sell-mode quantity selector now appears for any stacked item, not just food items only
- Sell panel now only lists items the current merchant themselves actually stocks and sells
- News and updates
- Legend of Deepshade: The Shattered Seal
- Update Notes for 4th September
Source: Steam Community (opens in a new tab)
