- Fixed critical issue: arrows getting swallowed by wall-checks near enemies, which silently hung the shooter's turn forever
- Added quick consume hotkeys for food (F) and drink (G) to reduce menu clicking
- Fixed illusionary wall texture parity/prefab-order bug so it always matches the surrounding real walls
- Made alcove's wall-above a real combined-mesh wall tile, correctly gated and positioned for double-height rooms
- News and updates
- Legend of Deepshade: The Shattered Seal
- Update Notes for 28th August
Source: Steam Community (opens in a new tab)
