decreased spread for the shotgun and the super shotgun
FINALLY textured the super shotgun

updated Hazard Course map in preparation for the Testing Survey demo
started heavy work on a basic NPC AI using brand new systems, allowing for more variations and adaptability than previous NPCs in the development's timeline
added rumble, trigger vibration, and fixed adaptive triggers for the DualSense controller support
added a few assets in-game to thank The DW Network

reactivated debug traces for weapons, due to on-going tests with NPCs
that's about it folks

