Update: Big Numbers, Clean UI, and Better Bug Tracking!
Hey everyone!
I’ve just pushed a brand new update to address a few major scaling issues and add some highly requested quality-of-life features. Here is what is new in the latest patch:
🍄 Infinitely Scalable Numbers (The Overflow Fix)
The Problem: As you progressed deep into the game, the math behind your mushroom counts would hit structural limits, causing integer overflows and breaking the calculation logic.
The Fix: I have completely replaced the underlying number system. The backend math is now entirely consistent, fully stabilized, and immune to overflowing, no matter how many spores you get!
📊 Shortened Number Formatting
Clean UI: To keep the screen clean during late-game progression, the UI now automatically compresses massive digits.
Example: Instead of seeing long, cluttered text like 1,030 or 1,000,000, the game will now display readable shorthand formats like 1.03K or 1.00M.
🐛 In-Game Bug Reporting (F8)
Immediate Feedback: If you encounter a weird glitch or visual error, you can now press F8 to open a bug report form.
How it helps: This triggers a dedicated bug report system that captures the exact context of the issue, making it significantly faster for me to track down and patch.
