MAJOR FIXES
- Player 4 turret rotation bug FINALLY fixed!
- Controller UI support has been polished
- Multikills with power-ups will now properly spawn the End-of-Round drop, allowing you to continue to the next level if you get a double/triple kill on the last remaining tanks.
MINOR FIXES/CHANGES
- Both players will now benefit from all End-of-Round upgrades (shields, extra life)
- Respawning from a Continue give you more breathing room - Tank spawns with a shield power-up, map is cleared of bullets, and enemies won't shoot you for a brief period.
- Coin drops last longer on the map and now give you 50% more value. Should be easier to buy Boosts, or save for a Continue.
- Split shot power-up is no longer available in arcade mode
- Speed boost power-up is no longer available in arcade mode
PS: Thanks to user Bratwurst for a detailed bug report
UPCOMING UPDATE
- A Point/Combo System for arcade mode is in the works. So you can really test out your skill.
And as always, if there are bugs that you encounter, feel free to leave a comment below. If you'd like to leave a very detailed feedback, send it to [email protected]
Cheers!