Players, thanks for waiting!
The *Willy and Charlie: Solitaire: Solitaire* Demo (v0.0.7) is now live!
This update brings a revamped random event experience, clearer effect indicators, and numerous optimizations to card animations.
Let’s take a look at what’s new!
🎲 Random Events Completely Overhauled
We’ve given our random events a major upgrade!
🖼️ Brand New Event Art: All existing random events feature new illustrations.
🎬 New Entry/Exit Animations: Event scenes no longer just snap-cut; they feature smooth transitions.
🏷️ Added Event Titles: Easily identify the event you are currently experiencing.
🔀 New Option Animations: Option buttons enter from different directions, adding variety to every encounter.
We’ve also added 3 brand-new random events:
Event | Description
🪢 **Escort Prisoners** | Spend gold to select a specific card from the "Pig-Mouse Alliance" pool—you can even choose cards with higher values.
🏭 **Night Shift Factory** | Earn gold by working, but pay a price in HP for the next battle.
🔥 **Campfire** | Rest by the fire to remove a card and organize your deck.
Different events feature unique choice structures; some require weighing risks against rewards, while others offer straightforward opportunities to adjust your deck.
We hope every event you encounter on your journey offers a unique experience!
✨ **Pending Effects: Now Clearly Visible**
No more relying solely on memory for effects that trigger in future turns or battles!
📌 Added a "Pending Effects" display area above the player's deck in the battle interface.
🎯 Unique icons for different effects make it easy to see what is queued up to trigger.
✅ Fixed an issue where icons wouldn't disappear promptly after an effect was consumed.
Whether it’s drawing cards next turn, losing HP in the next battle, or other special effects, you can now track them intuitively.
🎴 **Card Animation & Visual Improvements**
We’ve added animations for a wide range of card effects in this update.
🛡️ New animations for card tags like Barrier, Lock, Immunity, and Action Points.
🃏 Unique effect animations added for multiple special cards. 🎬 Optimized card highlighting and movement visuals to make card effects clearer.
We will continue to refine the animations for more cards in future updates.
🎨 Brand-new main background
As your adventure progresses, the background color shifts, giving you a clearer sense of which level you are currently on.
💾 Bug Fixes
This update also addresses several issues affecting the gameplay experience:
🔧 Fixed an issue where random outcomes might differ after reloading a save.
🔧 Fixed an issue where turn order and starting hands in certain levels would differ from normal gameplay after resuming a session.
🔧 Fixed an issue where the combat scoreboard could freeze.
🔧 Fixed inaccuracies regarding HP deduction and win/loss determination during certain resolution phases.
🔧 Fixed an issue where the interface could freeze after returning from the card selection screen for Deck A.
🔧 Fixed missing keyword explanations and text display issues in the English version.
🖥️ Other UI Improvements
📊 Optimized scrolling animations for quantity labels and the combat HUD.
🎞️ Added entry and exit animations to the deck selection screen.
🌊 Added idle animations to the hand and scoreboard to make the interface feel more dynamic.
📝 A Final Note
Thank you all for your continued interest and support!
This update focuses primarily on random events, card visuals, and the overall gameplay experience.
We will keep refining *Willy and Charlie: Solitaire: Solitaire* and look forward to hearing your feedback on the new version.
If you encounter any issues, please let us know in the discussion section 🙏
Have fun playing! 🐭🐷
Demo 0.0.7 · Updated 2026-09-22
