World Map
• The world map has new painted art: bold, easy-to-read symbols for towns, camps, dungeons, raids, harbours and portals, place names on parchment banners, a banner on a pole for your position, painted ships, and routes drawn as inked footprints, waves or sparkles. Places you have seen but not visited are greyed out, and each symbol's ring shows its con colour.
• Settings, Interface: a new Map Size option draws the Map screen across the whole window instead of inside the game view. Other windows still hide while the map is open, and Toggle UI shows them again.
• Choose which windows stay up on the map: right-click a window's title bar and tick Show on Map. Ticked windows stay visible while the map hides the rest, and Toggle UI still shows everything.
• Clicking a dungeon on the map now lists its areas with their level ranges in your con colours, and links to the Bestiary.
• Boat routes on the map now sail toward the continent they connect to, and the Draeghan East to Morrowood ferry no longer sails south into a bay. Your boat's route is drawn as inked waves.
• Rikket's wagon on the map is a painted symbol with his name on a banner. He now visits every 6 hours instead of every 3, at a less predictable time, and is announced once per visit, even if you log back in while he is still around.
• Fixed Rikket's shop showing no stock the first time you reached him; it only filled in after you left and came back.
• Arriving somewhere the map stays open, such as a harbour or open country, no longer brings back windows you hid with Toggle UI.
Bestiary
• The Bestiary now lists the crafting materials each enemy drops, the Sigil Fragment a named enemy drops on your difficulty tier, and the recipe scrolls it can drop, each with its chance per kill and a Common, Uncommon, Rare or Very rare flag. Each area shows a Materials here list.
• Bestiary search finds materials even before you have looted one, so you can look up where to farm them, and finds recipe scrolls once you know them. In the Tradeskills window, right-click a material and choose Where it drops to open the Bestiary on it.
• Fixed the Bestiary search results stretching to the bottom of the screen.
Tradeskills
• Standing orders: tell the crafting queue to make a number of an item, to keep crafting a recipe until it stops giving skill-ups, or to keep a stock of a material such as bars or bolts. A standing order waits when you run out instead of stopping, lets the rest of the queue carry on, and starts again as soon as the materials come in. Choose Standing order next to Add to Queue.
• Pin up to five recipes to a new Shopping list under the queue. It shows the materials you still need for them, counting parts you can craft, and right-clicking a material shows where it drops.
• The Tradeskills window shows how long the quantity you have chosen will take.
Interface
• Autocast Settings: each ability's conditions can now be set to ALL of these or ANY of these. With ANY, the ability casts when at least one condition is true; built-in checks such as not restacking a damage-over-time spell still apply.
