This update is the third in a series of updates to improve clarity and usability of the game, particularly in the early stages, in response to feedback and reports.
Once again, thank you for your bug reports and feedback so far! If you have any bug reports or suggestions to make - you can visit this board to post them.
For a list of the changes made in v1.04, see below:
- Added Seb Goff face to phone call dialogue
- Added rule to Operation PaperCrown 3 to make it clearer that you can find Roger Morkam
- Changed random generation seeding to prevent some suspect locations from repeating
- Changed speed of Skeleton Key login to speed up the process and reduce waiting time
- Changed some bank transaction details in Operation HillTopper 2 to make it clearer that some transactions are definitely the same as each other
- Reduced punishment for not selling data each day in home missions
- Disabled blurring of suspect faces in introduction mission
- Fixed issue with Deeplink tool where correct STRONGBOX links would be wrongly marked as ‘Missed’ if specific pieces of evidence were in the STRONGBOX at the same time
- Fixed incorrect username for Seb Goff in home misison briefing
- Fixed display issue where some website names were being truncated, causing missed evidence
- Fixed issue where part of a website name could be truncated in the mission summary, making it unclear to the player why they were wrong
- Fixed unavailability of ASSAY tool in Operation PaperCrown 3
- Fixed issue with an evidence rule in Operation HelpingHands 2
- Fixed issue with an evidence rule in Operation NewFriends
- Fixed issue with an evidence rule in VIP Access
- Fixed issue with Frank Talby referring to suspects by number after interview mission, despite forced order being removed in v1.03
- Fixed issue where Speedrun mission race would continue after logging out and loading different mission
- General bugfixes and typo fixes
