Hey guys! 2.0 is here! Thank you so much for all the feedback and thoughts on FDM. I truly am extremely glad that nearly 300 people have tried my game, hopefully that number increases. This is the biggest update yet, and it is taking FDM to where I wanted it to be at the start. A full American football universe, with numerous additions that will make it truly stand out. So here it is!
NEW GAMEMODES
Added High School Football
- The final ladder of American football is here.
- Coach players, see them get picked up by colleges and track their careers, improve your school and win championships that build your resume.
Added two new pro leagues (UFL and CFL essentially)
- Spring football and Canadian football are here.
- Proper league rules, including Canadian football rules for actual on-field gameplay, league drafts and more
Added Division III Football
- The final NCAA division is now in (NAIA soon?)
New Features
- Fully connected universe, you will be able to select which leagues you want to follow before starting a new game and actually see standings, stats, awards, etc. for other leagues, not just your one
- League-wide voting on rule changes each season
- Pro league expansion drafts
- Free agents generate at the start of each new game, making early PS building easier.
- Players to coaches pipeline (you will see some retired players turn into coaches)
- Improved filters for stats and recruiting
- Added a transactions panel in the team tab, a ledger where you can see departures and arrivals better
- HS Highlight tapes are now in (only if you select HS as "Full" in your sim), watch a highlight reel with four plays to get to know a player better before fully scouting.
- Added "Unemployed prestige" so you can select how you want your unemployed career to start out (which offers you will get)
- Injuries now happen in the game engine, not just when you sim games
- You can now edit historical conferences
- Many QoL improvements
Bug fixes
- Saves should no longer risk corruption, every save should save and load properly now, no matter the circumstances.
- The game no longer "freezes" while simming.
- Autosaves save properly now.
- Waiver claims are fixed, you should actually win some claims now.
- NIL money can no longer get randomly deleted.
- Position changes can no longer break the game
- Teams no longer run Power Run only
- Various UI fixes (including the gameplan tab changing and breaking game plans for the whole league)
- 2D Engine can no longer freeze on a kickoff attempt if you fast-sim too fast.
- Various other smaller bugs
- Trading makes more sense, including draft day trades and teams having better reads on positional value.
- Option plays now give yards to the actual carrier, not the QB every time.
- Various other smaller bugs
If a bug you reported went unnoticed during this update, do not worry, I focused on the bigger ones, but I will be a doing patch in about 5 days where I will fix every single remaining one
I have put a ton of work into it, and it is really big, so I would be happy if you guys sent any bug reports or thoughts on it. Because, as mentioned previously, I will be doing a patch before the October sale.
