Hi! Since the playtest launch I've collated enough significant changes that I think a dedicated post is necessary!
Previous Fixes
These went up a few days ago, thanks to Nick on Discord for reporting these!
Fixed duplicate male parts in profile character creation
Fixed some instances where you could rotate an item and the rotation wouldn't be reset if the item's move failed for whatever reason
Player blockers in spawn closets now have a higher collision priority, so doors can't push you through them and leave you stuck
Fixed stamina bar not updating at all when HUD Movement was off (woops)
Content
Added an event that adds a hostile hacker as a network actor (as an alternative to the permanent daemon). This can only happen in normal office missions, Kage offices are permanent daemon only still.
Gang is currently the only faction with a dedicated hacker type, for other factions it will just use the default bot type so they're a bit hard to identify right now.
Improvements
Added glove and bottom skin masks to the character body shader, which should reduce LOD-related clipping as well as clipping with fem gloves
Harland's "Covert Diplomacy" quest can now only be accepted if you have Hara's "Covert Conspiracy" quest currently active
Generated missions from other regions are now persisted when switching regions, instead of completely generating new ones (generated missions can now also last up to 7 days)
The highly trained super mysterious death squad faction no longer wear track pants lol
Daemons (both the permanent and the hacker kind) will now go on a cooldown after being defeated, preventing it from immediately aggroing again with a bad stealth roll (hacker's cd is less because you're supposed to kill them instead)
Sandbox saves now start with all regions unlocked at each's current max level
Kage corp area maps now have a small chance to not have a vulnerable network in them
Fixes
The first two here are also thanks to Nick.
Sell container now recalculates the total each time the container is opened, instead of relying on an item to be added/removed/changed first
Fixed items keeping their hotkey index when dropped
Fixed an error that prevented the floor to remotely complete a Destruction objective via hacking from being inserted into the global tower
Kage's special items can now actually be found in their corp area maps
As always, please join the Discord to report any bugs or provide any feedback!
