⚔️ Norectus Weekly Update: The Ranked Ladder Arrives
It has been a big week in the Theatre of War. A brand new competitive ladder, a living quest system, a deep co-op pass, and a full visual overhaul all went live. Here is everything that changed.
🏆 Ranked, Reforged
Climbing finally feels like climbing.
One-click matchmaking. Ranked 1v1 and 2v2 now put automatic matchmaking front and center. If you would rather pick your fights, Custom PvP has its own lane.
A visible tier ladder. A rank track that runs from Bronze up to Legend now sits on top of your rating, so your standing reads at a glance instead of as a raw number.
Wear your rank. Your tier appears as a badge on your profile header and across the leaderboards, with a separate ladder for 1v1, 2v2, and Gauntlet.
Tier reward borders. Reaching a new tier earns a matching profile border, all the way up to Legend.
Rewards that pay out. Ranked PvP now correctly grants its per-match rewards after every game.
📜 Quests & Progression
A unified Quest Board. A new Quests tab on your profile gathers your objectives in one place, driven by a live engine that credits you for simply playing the game the way you already do.
Deck analytics. The Analytics Dashboard now shows win-rate and matchups broken down per deck, so you can see which lists are pulling their weight.
🤝 Co-op & Game Modes
Partial elimination. Raid and co-op modes (2v1 and 3v1) now keep going when one ally falls, instead of ending the whole run.
Cleaner sessions. Co-op picked up a proper start-gate, a join cap, retuned rewards, and a fix for speedrun timing.
🎨 A Premium New Look
We rebuilt the presentation to feel like a real game screen. Every panel now wears an "arcane glass" treatment with gold trim and ornamental corners crafted for the game.
Deck Builder overhaul. Every deck row was rebuilt around real card art, each carrying its element crest and a beveled cost gem, inside gold-framed panels.
Collection glow-up. The Collection and My Decks screens got the same treatment, and every deck you own is now framed like a keepsake.
Battlefield polish. A modern arena treatment now fills the space around the board and extends to ally boards in team modes, sitting behind a fuller command console.
Profile as a game screen. Every profile tab now fits the screen as a fixed frame with no page scrolling, on desktop and mobile alike.
✨ Quality of Life
Sticky auto-pass. Shift+R auto-pass is now a persistent toggle that stays on across your turns.
Response Prompts dial. A new Smart / Always / Never setting lets you decide how often the game pauses for input on your opponent's turn.
Seamless rematch. Running it back is now smooth and instant.
Faster deck edits. You can now remove a card straight from the card pool with a new minus button, without hunting for it in your list.
Keyword help on mobile. Tapping a keyword in card text now pops up its definition, so touch players get the rules help that mouse players already get on hover.
🐛 Balance & Bug Fixes
Smarter blocking. The CPU opponent now respects "can't attack or block" effects such as Calculated Peace when choosing blockers.
Rematch exploit closed. Rematching an instanced mode like World Boss now charges the entry cost again and no longer resets the boss to full health.
World Boss timing. The boss deals its damage at the start of the shared round rather than on its own turn, keeping interlaced turn order fair.
Quests no longer blank. Fixed a routing conflict that could leave the daily quest board empty.
No mid-match cleanup. Best-of-N series are no longer closed out while you take your time on a mulligan.
Leaderboard and labels. Fixed self-visibility on the leaderboard and a batch of untranslated tab and category labels.
🔧 Under the Hood
A stability and security pass landed too, including hardened edge headers, safer secret handling, crash-safe writes for our security logs, and opt-in hot reloading so a live match is never interrupted.
Nearly all of this came straight from your feedback, so please keep it coming. Jump into the Discord, leave a review if you are enjoying the game, and we will see you on the ladder.
See you in the Theatre of War.
