Everything below is in the free demo today, and in the full game when it comes out on November 5th. This is what I've been duct-taping since Next Fest:
I make dying sounds
Recorded new voice takes for deaths, NPC speech, growls, barks and attackers' run-ups
Added birdsong outdoors, sounds for eating and drinking - the last ones sound pretty nasty
I also made the game's sounds play Chopin's funeral march.
Mixels removed
Items, characters and rooms now share one pixel grid
Some items in the world are redrawn with more detail
NPC rebalancing
Ordinary enemies go down faster, elites are stronger than ever
Hostiles run at you once you stop in their room, not while you walk through it
A tidier bag
The backpack now lets you filter for each kind of item
Reworked the backpack's grid to show more items at once
Deck editor
You can no longer add Block without a shield in your deck, or Parry without a weapon
Merchants on the map
Merchants are marked on the minimap and the world map
Wishlisting is what tells me the work is worth continuing:
Lovemails and hatemails: Discord
